


Molly Snowdon
Games Designer
Hiya, I am a junior technical games designer with experience in melee-focused combat and adventure games!
I have a strong interest in visual scripting and am steadily developing my foundational C++ skills, whilst also expanding my design knowledge on a passion project game called Metaleux.
I came from a fine art/ concept art background, which gives me a great foundation in UI design work.
Metaleux
I am a Technical Games Designer, Writer, and Producer on Metaleux, a third-person, action-adventure melee combat RPG.
I have designed the AI combat attack and damage systems, a laser attack system, UI and menu screens, and more

About Me


Softwares
Game Design
- Unreal Engine 5
To implement and prototype gameplay idea
- Microsoft Office
For planning, presenting concepts, and maintaining organization across the projects.
- Adobe Photoshop
To visualise concepts and create clean, effective UI.
I specialise in technical game design. I can plan out my game systems and implement the mechanics

Contact Me


